49 Posts

Research

Winterhouse Institute

The Winterhouse Institute focusess on non-profit, self-initiated projects that support design education, as well as social and political initiatives. What the …

Designers are not researchers: the difference between design and social research

Designers are not researchers: the difference between design and social research from Sam Ladner is worth a read by all designers engaging in this kind of work. …

Does Your Research Exist?

Does Your Research Exist? Another great list of tips from John Thackara about how to get your research out there in a useful way. These three are particularly …

Design research: sorting your shoe walking from your talk talking «

Design research: sorting your shoe walking from your talk talking « is a good piece on being realistic about design research and choosing the appropriate method …

Rigor and relevance in interaction design research

Rigor and relevance in interaction design research is a good find by @nicolasnova from the Near Future Laboratory. As Nicolas describes: It addresses the …

Design Research: What Is It and Why Do It?

Design Research: What Is It and Why Do It? is a good piece from Panthea Lee arguing the case for design research in the public and international development …

Design Research - A Failure of Imagination?

Have design education and design research failed to fire up the imagination in public discourse? I believe so and I believe the STEM (Science, Technology, …

Understanding Interactivity Through Play

Some months ago I officially became Dr. Polaine (Andy Polaine, PhD. for you Americans) and have been planning to write a series of posts about the main themes …

Hello Dave. I'd like to interview you.

Hi folks – can you help me find some interviewees? I’m working on some initial research into Ambient Assisted Living with the iHome Lab here in Luzern. …

Is Design Research Useless for Innovation?

Don Norman has just posted a very provocative and thoughtful piece about the value of design research, or not. “I’ve come to a disconcerting …

Exploring Near Field Communication with Touch

A selection of RFID tags from Timo’s Flickr set. Touch is a research project examining Near Field Communication that enables connections between mobile …

Omnium. The Conversation on Notes on Design

Notes On Design invited Rick Bennett and I to talk about our experiences of long-distance and global online creative collaboration within the Omnium Research …

Parents to be educated about the Interweb

There’s a well-balanced piece from Patrick Wintourin the Guardian today about parents being shown how to protect their children online. It reports of a …

Out of Bounds interview with Chris O' Shea

Chris O’ Shea recently completed Out of Bounds during his residency at the Design Museum. Chris also writes the very good Pixelsumo from which I …

Dan Saffer on Design Research Lies

Brilliant clip of Dan Saffer doing the start of his How To Lie With Design Research talk at the 2007 Design Research conference. If you’ve ever been to …

Data Visualisation Approaches

There’s a great post on Data Visualization: Modern Approaches over at Smashing Magazine. Some of them are pretty well-known, like Newsmap and (one of my …

Creative Collaboration and the Future of Education Seminar

I’m going to be giving a seminar called Creative Collaboration and the Future of Education at Urban Learning Space in Glasgow who have a number of really …

The Playmakers

I’ve just been introduced to a wonderful book. It’s called Timeless Toys: Classic Toys and the Playmakers Who Created Them , by Tim Walsh and …

Human Computer interaction in Sci-Fi

I added the link to Michael Schmitz’s Human Computer interaction in Science Fiction Movies to my del.icio.us account a while ago when one of my students …

Reactable cacophony

Evidently Reactable has been around for a couple of years, but I hadn’t heard about it until one of my ex-students, Gabi, sent me the link. Undoubtedly …

Cabaret Mechanical Theatre

I’m super happy to see Chris O’Shea’s post about his visit to the Kinetica Museum to see the retrospective exhibition of the Cabaret …

Jonathan Harris Coolhunting Video

Following up on my recent post about Jonathan Harris’s new work, Universe, Mike alerted me to this video interview with Jon on Coolhunting. It’s …

Interview on WorldChanging

A quick pointer to an interview about the Creative Waves VIP Project with Rick Bennett and I on the very excellent WorldChanging.com. If you’ve been …

Creative Waves 2

Omnium, the research group that I am part of (now online) in Australia, has just launched its next ‘Creative Waves’ global e-learning project …

Bluetooth Arduino Boards

Chris O’Shea from Pixelsumo just mailed to remind me that the Bluetooth version of the Arduino boards comes out on Monday and are available here. The …

Bubble Sequencer

Adding to the ever-growing list of things that my ex-students now do much better than I, Karl D. D. Willis is working on a playful new project called Bubble …

Games Studies Journal new issue

The new issue of the Games Studies journal, Volume 6, Issue 1 was published in December, just in case you missed it in the holiday rush. Here are the contents: …

The Omnium Blog

I’ve written before about my work with the Omnium Project and the Omnium Creative Network, but it has been needing another home… My colleagues from …

Analogue In, Digital Out

I just read Brendan Dawes’s new book, Analogue In, Digital Out, in one day. A day when I was teaching all day too. I even stayed up late to finish it. …

Pixelsumo links

Rather than cross-posting from my Bauhaus blog, I just want to point you in the direction of a post with some very good links on interactivity, environments and …

Playful Interactivity

I have just read great paper called Adding Playful Interaction to Public Spaces by Amnon Dekel et al. from The Hebrew University Jerusalem and The Bezalel …

The Changing Nature of Play

I just stumbled upon Matt Locke’s post about play and technology, which is very much worth a read if you are interested in the intersection of play, …

An Interface Too Far

I was interested to see this video on YouTube for the BumpTop interface that mimics a ‘real’ desktop. Interested but disappointed. The whole idea of …

Online Educa Berlin 2006 workshop

My colleagues and I from The Omnium Project will be conducting a workshop at the Online Educa 2006 Conference in Berlin on the 29th November and it will be …

Interview with Andy Cameron

The ever-brilliant and plugged-in Regine Debatty from we-make-money-not-art.com recently interviewed my previous lecturer and co-Antirommer, Andy Cameron, now …

The Play Ethic and Sustainability

For a very long time now (since 2005 in fact), Pat Kane’s book, The Play Ethic has been on my Amazon Wishlist (hint, hint) along with several other books …

Khronos Projector - turning back time

I’m having a depressing time for “things I wish I had made” right now. Karl just sent me the link to the Khronos Projector, which is a …

Taking the emotional temperature of the world

I feel very jealous, but also excited. Every so often, okay very often, someone makes a piece of interactive work that I really, really wish I had created. More …

Launching the Omnium Creative Network

I am very pleased to announce the launch of the Omnium Creative Network (OCN), which is what I will be spending quite a bit of my time on from now on. The OCN …

My 'Time Sketches' on display at the Powerhouse Museum

I’m very pleased to announce that two of my interactive works are currently on display at the Powerhouse Museum thanks to the wonderful people over at the …

Beyond the single jab - the multi-touch interface

Robert just sent me a YouTube link to Jeff Han’s amazing Multi-Touch interface. It allows multiple points of contact, which means you can do things like …

Time Smear Demo

Along with the Flow paper I just posted I also showed a demo of my Time Smear piece, which uses a slitscan method that is rather popular in interactive circle …

The Flow Principle in Interactivity

The Proceedings of the second Australasian conference on Interactive entertainment 2005, Sydney, Australia November 23 - 25, 2005 have been released online. The …

Interactive Entertainment 2005

I’m just here at Interactive Entertainment 2005 presenting a paper, The Flow Principle in Interactivity as well as a demo of my Time Smear piece. …

REFRESH! Conference - Lowbrow, High Art: Why Big Fine Art Doesn't Understand Interactivity

An archive of the REFRESH! Conference at the Banff New Media Institute is now online. You can download my paper, Lowbrow, High Art: Why Big Fine Art …

ACUADS paper - The Future has already Happened: Dispelling some Myths of Online Education

Recently the Australian Council of University Art & Design Schools finally published the papers from the 2004 ACUADS conference in Canberra. My paper, …

New Omnium site - an online haven of collaboration

My friends and colleagues on the Omnium project have just launched their shiny new site. It is the outcome of over six years of work and research and they have …

At the REFRESH! conference in Banff.

I’m currently in Banff in Canada for the REFRESH! conference. It looks like an interesting line-up of people here to dissect new media’s often …

Why no research here?

Okay, so everyone seems to have been asking me why none of my work or research is published here. I wish I could say it’s because it’s so super …