Makego
Makego is a new iPhone app from interaction artist and designer, Chris O’Shea that turns your iPhone / iPod Touch into a toy vehicle. The app is basically …
Makego is a new iPhone app from interaction artist and designer, Chris O’Shea that turns your iPhone / iPod Touch into a toy vehicle. The app is basically …
OpenFrameworks, the “C++ library for creative coding”, is starting to get a lot more use in interactive installations. I haven’t had the time …
Audio interaction. It’s one of the first things I show my students when teaching them about input beyond the keyboard and mouth mouse because it’s …
Good piece from John Gruber on iPhone-Likeness and why many developers don’t get it when it comes to creating apps that feel iPhone-like: I’ll put forth …
This trailer for Rolando looks like it might be a great iPhone game and it’s interesting to see the interfaces constraints/possibilities shape the kinds …
There are a couple of great shots of prototyping on paper over at at Cultured Code’s blog for Things, their task manager app that they’re bringing …
There are plenty of big announcements and coverage of Steve Jobs’s Macworld keynote. I’m happy to see the new AppleTV, movie downloads and rentals, …
John Gruber is one of the few Apple advocates that writes with intelligent consideration rather than just being an over-enthused fanboy. He has just written a …
I’m going to join what will be an enormous club and blog about Apple’s iPhone. I nearly didn’t, just to not follow the crowd, but given my …